For many Chinese consumers, video games used to occupy the heights of childhood toys in the form of “Xiao Wangâ€. However, over the past 20 years, its landscape has long since been gone. With the prevalence of virtual reality in recent years, many people have speculated about video games. Maybe it will become "the tears of the times."
The statistics show that in 2016, TV application scenarios migrated to TVs. The highest application scenario for user migration was video and audio applications, accounting for 71.7%, living applications for migration accounted for 11.8%, and education applications for migration accounted for 6.6%. Game applications accounted for 7.8% of the migration ratio, second only to the proportion of educational applications, reflecting the user's indifference to video games.
If the embarrassment of educational applications is due to the conflict of human instincts on learning, why is the game application that lets people fly themselves so wilted? This is to talk about the hardware conditions. Games and software need constant updating and upgrading. For popular game carrier computers and mobile phones, the computer itself has a large memory capacity, can increase or decrease at random, and can also be used with mobile hard disks. The looseness in memory allows it to have enough space to store huge game data, which is an ideal carrier for large-scale games.
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Although the mobile phone is not comparable to the computer in memory, but because it is a mobile device, the game design operation is relatively simple, the required memory is generally small, and its touch screen design also makes it more likely to manipulate. And the speed of replacement of mobile phones is only 1-2 years, no matter whether it is on the memory or the operating capacity is not too much pressure.
In contrast, the TV's size and resolution are relatively high, which can provide more powerful visual effects for large-scale games, but its control devices often need to be purchased separately. There are various obstacles such as delay and incompatibility. In addition, the TV memory is generally small, and the chip processing capability is weak, and it is impossible to carry a large game that matches its screen performance. The frequency of replacement is about 6 years. There are difficulties in follow-up for small-scale games with more frequent updates. Because of the restrictions on location and control, attraction is not as good as mobile games.
For video games, there is also a compromise solution, that is, Sony, Nintendo, Xbox as the representative of the game host. The game host represented by "Xiao Wang" was also popular in China. However, while the content of the game was limited, mobile computers quickly emerged and replaced TV games. From the recent sales of Nintendo's latest Switch, the game console still occupies a place. But especially for the Chinese market, game habits have changed. Without the help of emerging technologies, it will be difficult for game consoles to achieve explosive growth in China.
In fact, whether it is a chip or a control device, the defects in the hardware of the TV are not difficult to overcome. The difficulty is to gain the favor of game developers, that is, the inability of game content. The content can be regarded as the first productivity of the game hardware. The computer has "Empire Times" and "League of Legends", the mobile phone has "Snake" and "Tetris", Nintendo has "Super Mario" and it is at the earliest Driven by the approval of classic games, the entire industry has undergone swift development. Looking at the video game industry, this phenomenon-level game has not yet emerged.
Some people think that video games have not been able to wait for the opportunity to develop significantly, but they have come to VR. Compared with video games, VR's immersion and integration with body sensation are stronger. Today, VR games are still faced with various shortcomings such as lack of content, and clunkiness and resolution. However, from the perspective of the sales volume of VR devices such as PlayStation VR, its development has begun to take shape. The market research company IDC expects to reach 2021. In 2015, the VR and AR markets will increase by nearly 10 times in aggregate, and shipments will increase from approximately 10.1 million units in 2016 to 99.4 million units in 2021. In the years that are waiting for VR to mature, whether video games can quickly grasp business opportunities or open up new forms of games will be the key to whether they can survive.
But at the same time, some people in the industry believe that with the development of intelligent home appliances and the development of home intelligence platforms, television will not only be a video player, but will also become a new center for living rooms and even homes in the form of a control platform. Touch screen, AR and other new control methods are also expected to join the TV. In August last year, Skyworth released the first smart TV with AR function S9D. With the addition of new technologies, the TV experience will be improved. . As a computer, the functional differentiation of TV will also be a trend of its development. Game and television with higher configuration and memory may appear and it will be a new choice for game lovers.
Smart TV/box information can focus on smart TV information network sofa butler (http://), China's influential TV box and smart TV website, providing information, communication, TV boxes, smart TVs, smart TV software, etc. Answering questions.
The statistics show that in 2016, TV application scenarios migrated to TVs. The highest application scenario for user migration was video and audio applications, accounting for 71.7%, living applications for migration accounted for 11.8%, and education applications for migration accounted for 6.6%. Game applications accounted for 7.8% of the migration ratio, second only to the proportion of educational applications, reflecting the user's indifference to video games.
If the embarrassment of educational applications is due to the conflict of human instincts on learning, why is the game application that lets people fly themselves so wilted? This is to talk about the hardware conditions. Games and software need constant updating and upgrading. For popular game carrier computers and mobile phones, the computer itself has a large memory capacity, can increase or decrease at random, and can also be used with mobile hard disks. The looseness in memory allows it to have enough space to store huge game data, which is an ideal carrier for large-scale games.

In contrast, the TV's size and resolution are relatively high, which can provide more powerful visual effects for large-scale games, but its control devices often need to be purchased separately. There are various obstacles such as delay and incompatibility. In addition, the TV memory is generally small, and the chip processing capability is weak, and it is impossible to carry a large game that matches its screen performance. The frequency of replacement is about 6 years. There are difficulties in follow-up for small-scale games with more frequent updates. Because of the restrictions on location and control, attraction is not as good as mobile games.
For video games, there is also a compromise solution, that is, Sony, Nintendo, Xbox as the representative of the game host. The game host represented by "Xiao Wang" was also popular in China. However, while the content of the game was limited, mobile computers quickly emerged and replaced TV games. From the recent sales of Nintendo's latest Switch, the game console still occupies a place. But especially for the Chinese market, game habits have changed. Without the help of emerging technologies, it will be difficult for game consoles to achieve explosive growth in China.
In fact, whether it is a chip or a control device, the defects in the hardware of the TV are not difficult to overcome. The difficulty is to gain the favor of game developers, that is, the inability of game content. The content can be regarded as the first productivity of the game hardware. The computer has "Empire Times" and "League of Legends", the mobile phone has "Snake" and "Tetris", Nintendo has "Super Mario" and it is at the earliest Driven by the approval of classic games, the entire industry has undergone swift development. Looking at the video game industry, this phenomenon-level game has not yet emerged.
Some people think that video games have not been able to wait for the opportunity to develop significantly, but they have come to VR. Compared with video games, VR's immersion and integration with body sensation are stronger. Today, VR games are still faced with various shortcomings such as lack of content, and clunkiness and resolution. However, from the perspective of the sales volume of VR devices such as PlayStation VR, its development has begun to take shape. The market research company IDC expects to reach 2021. In 2015, the VR and AR markets will increase by nearly 10 times in aggregate, and shipments will increase from approximately 10.1 million units in 2016 to 99.4 million units in 2021. In the years that are waiting for VR to mature, whether video games can quickly grasp business opportunities or open up new forms of games will be the key to whether they can survive.
But at the same time, some people in the industry believe that with the development of intelligent home appliances and the development of home intelligence platforms, television will not only be a video player, but will also become a new center for living rooms and even homes in the form of a control platform. Touch screen, AR and other new control methods are also expected to join the TV. In August last year, Skyworth released the first smart TV with AR function S9D. With the addition of new technologies, the TV experience will be improved. . As a computer, the functional differentiation of TV will also be a trend of its development. Game and television with higher configuration and memory may appear and it will be a new choice for game lovers.
Smart TV/box information can focus on smart TV information network sofa butler (http://), China's influential TV box and smart TV website, providing information, communication, TV boxes, smart TVs, smart TV software, etc. Answering questions.
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